• Below Zero

    Set one year after the original Subnautica, Below Zero is a new, freezing adventure!

  • Xbox & PlayStation Launch

    Subnautica is now available on Xbox One and PlayStation 4

  • Cinematic Trailer

    Find out what happened on planet 4564B before the Aurora crashed

Subnautica Community Feedback: Vehicle Docking

Posted by Donya 2 years ago

Hey Subnauts!

We are looking at making some improvements to vehicle docking in Subnautica: Below Zero. We would love your feedback so that we can prioritize which features to work on.

As you answer the questions in the linked survey, please keep in mind that any features we bring up are just ideas and are not guaranteed to make it into the game.

Subnautica Community Feedback: Vehicle Docking Survey

Keep Diving,

Unknown Worlds Team

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What’s Next For The Subnautica Series?

Posted by Donya 2 years ago

Hello, Subnauts!

Since we launched Below Zero 1.0 – and Subnautica on Switch, PlayStation 5, and Xbox Series – back in May we’ve been in a non-stop loop of investigating and fixing bugs. And in late August, we also brought support to Below Zero in four new languages.

But there’s still a lot more to do, and we have plenty of things planned, so we wanted to let you know what else we’ve been up to and what you can expect from us in the coming months. Please think of this as a summary of our priorities – as you may already know we do not make many public commitments to specific dates.

 

What are we up to now?

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Subnautica and Below Zero Post-Launch Development Priorities Update

Posted by Donya 2 years ago
a bridge sits high above arctic spires waiting to be fixed

Hi Subnauts!

It has been a couple of weeks since we last posted to our blog about the issues we’re focused on quickly resolving post-launch. We wanted to give you an update on where we’re at with various patches and investigations.

❗ Disclaimer ❗ 

As always, this isn’t everything we’re working on, and we appreciate your continued patience and support while we track down and fix these bugs.

 

Critical Issues:

 

[Subnautica – PS5] Screen Tearing

 

We see and hear your reports of excessive screen tearing on PS5. Some backstory here: v-sync was turned on during development but was creating a nauseating “rubber-band” like sensation due to performance (framerate) fluctuations. The solution we chose at the time

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