• Below Zero

    Set one year after the original Subnautica, Below Zero is a new, freezing adventure!

  • Xbox & PlayStation Launch

    Subnautica is now available on Xbox One and PlayStation 4

  • Cinematic Trailer

    Find out what happened on planet 4564B before the Aurora crashed

Subnautica PlayStation Update 1.12 Released

Posted by Donya 1 month ago

PlayStation divers, thank you for your patience and assistance while we worked on identifying the cause of the recent save game bug. As we were working with the save game structure, we wanted to ensure that any potential fix would not cause further complications, so your patience with us was greatly appreciated.

We’d also like to give special thanks to those in the Subnautica Discord community experiencing the bug who provided save games to help us reproduce the error and ultimately resolve the issue.

This fix is now live for Subnautica on PS4. It may take some time to show up in different regions around the world.

If you experienced the save game bug and had an error message during

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Subnautica: Below Zero Price Increasing on PC Storefronts

Posted by Donya 1 month ago

Hello, Subnauts!

Subnautica: Below Zero is getting closer than ever to being ready for launch. We are aiming to release 1.0 in the early part of 2021 – as some of you might have guessed from our Nintendo Switch announcement – but still have bug fixing, optimizing, and further fine-tuning to do before it’s ready for launch on all platforms.

With the release on the horizon, we will be increasing the price of Below Zero to $29.99 (USD) across all PC storefronts (Steam, Epic, Discord, Humble) on January 5th, 2021.

This price will be Below Zero’s final increase and the cost at full release. The price increase will not affect any previously purchased copies of Below Zero, and Early

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Subnautica: Below Zero Teeny-Tiny Update

Posted by Donya 2 months ago

Hello, Subnauts! A new update has just been released for Subnautica: Below Zero on the Steam, Epic, and Discord stores. Though this is not a major Early Access update (consider it a half-way mark between Relics of the Past and our next major update!), it does contain a ton of bug fixes, optimizations, and polish to the world.

Hopefully, this update will serve as a hold-over through the holiday season and make your Early Access experience that little bit more polished!

Here are all the changes included in this update:

Changelog

  • Complete encyclopedia, tooltips, names, descriptions and PDA text.
  • Streaming and memory optimizations (Unity Addressables, octree pruning, etc) 
  • Art performance optimizations (material and mesh complexity reductions, LODs, culling, VFX optimizations)
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