Holly the Orca

Posted by Hugh 2 months ago

Two months ago, Subnautica went on sale on Steam. A big chunk of the profits from that sale went to Whale & Dolphin Conservation (WDC). The end result? A $100,000 donation towards ocean conservation. Sweet!

WDC were so thrilled, they adopted Holly on our behalf. Holly is a 38 year old, 2.2 ton / 5,000lb Orca. Holly lives off the coast of British Columbia, as part of a pod designated ‘A5’. She has birthed five pups in her pod. You can get a glimpse of Holly and her orca buddies on the Orcalab livestream.

The funds raised through sales of Subnautica will go towards preserving Holly’s habitat, raising awareness about threats to her and her family’s survival, …


Will Subnautica support PSVR?

Posted by Hugh 2 months ago

Subnautica is coming to PlayStation 4, woot! Will it support PS4 Virtual Reality (VR)? This is a tricky question. The short answer is: Probably not.

The long answer is: We haven’t made any decisions about PSVR. However, the performance challenges of stuffing Subnautica onto console are already daunting. In this context, ‘performance’ means how fast the game runs, or how many ‘Frames Per Second’ (FPS) we can achieve.

High frame rates are crucial for VR. We are already battling hard achieve stable, consistent FPS above 30 on consoles, and VR requires 60+. Perhaps in the future, once we have achieved strong performance on PS4, we could revisit the question. But for now, it’s safe to assume PSVR is …


Accelerating Subnautica Xbox Development

Posted by Hugh 2 months ago

Subnautica has been in development on Xbox One for quite a while now. We’re painfully aware of how long you’ve been waiting for us to finish the game. We’ve struggled to deliver updates quickly.

Moving a game from PC to Xbox is a difficult process. Subnautica is a big, complex piece of software. Lots of nuanced interactions with the host hardware need to be unpicked and rebuilt. Performance is a huge challenge, as we are bound by the Xbox’s fixed computing resources.

We were not moving fast enough, so we decided to shake things up and bring in outside help. We’ve partnered with Panic Button to finish Subnautica on Xbox One. Panic Button know consoles inside out. They have lots …


Subnautica coming to PlayStation 4

Posted by Hugh 2 months ago

Subnautica is coming to PlayStation 4! Ever since the earliest days of Subnautica on Steam, we have received constant requests for Subnautica to come to Sony’s console. Well, we heard you, and we are thrilled to be able to announce that we are working to make your requests a reality.

We have partnered with Panic Button, experts in console development, to help us bring Subnautica to the PS4. Panic Button are also helping to accelerate development on Subnautica Xbox.

Millions of people have enjoyed Subnautica on Steam, and in the as-yet-unfinished Xbox Preview. We hope that many more will now be able to experience the wonder, peril, and adventure that lies beneath the waves on Planet 4546B.

To …


Earth’s Oceans Need You

Posted by Hugh 4 months ago

You saved the underwater world of planet 4546B. Here on Earth, our own oceans need your help. This weekend, we are joining forces with Valve and the ocean charity Whale and Dolphin Conservation (WDC). 15% of Unknown Worlds’ profits from the sales of Subnautica will go to WDC.

4546B is a world covered in water. Earth is not so different: 71% of the Earth’s surface is covered in water. Startlingly, that water contains around 90% of the Earth’s biomass. That means that there is far more life under the water than above it: Out of sight, and often out of mind.

Agricultural runoff, drag-net fishing, deforestation, plastic waste, even acidification via increased carbon-dioxide levels in the atmosphere. Earth’s oceans …


Subnautica Update 85 Released

Posted by Hugh 5 months ago

Hi everyone! Today we’ve got another post-launch Subnautica update for you. Update 85 is now available on Steam.

To be notified when Update 85 is released on Xbox One, sign up to the Xbox One Mailing List

Right now at Unknown Worlds we’re experimenting with a potential Subnautica expansion and potential new games. We’re also working on fixing bugs in Subnautica. Update 85 contains a bunch of those bug fixes:

  • Fixed ingredient tooltip sometimes only showing the first three ingredients
  • Fixed Cyclops upgrade station text display
  • Fixed Cyclops upgrade station depth module icons
  • Fixed Cyclops thermal upgrade icon
  • Fixed physics bug with luggage bags in Cyclops
  • Fixed exiting vehicles while in ESC menu
  • Fixed enzyme cure ball being pickupable
  • Fixed

Subnautica Update 84 on Xbox One

Posted by Hugh 6 months ago

Subnautica Update 84 is now available on Xbox One. Update 84 contains all the content of the Steam version – including rocket bug fixing. Check out the Update 84 blog post to see the full change log.

We are still not ready to formally ‘release’ Subnautica on Xbox One. We have yet more work to do, particularly with regards to performance and stability. We are taking our time to ensure we release Subnautica properly.

As we work towards a 1.0 Xbox release, we will continue to release updates such as Update 84, which ensure Xbox players have all the features, bug-fixes, and gameplay that Steam players enjoy.

– Hugh


Update 84 Released

Posted by Hugh 7 months ago

Since Steam launch in February, we have been prototyping potential Subnautica expansions, working on Xbox One launch, and working on tidying up some of the more glaring bugs in the Steam 1.0 release.

Today we released an update that includes a bunch of that tidying up. Update 84 is available on Steam and Xbox One. Here’s the list of changes:

  • Main menu button texts update correctly when switching languages
  • In-game menu button text colors fixed
  • F8 panel fully translated
  • Cyclops flooding leak indicators now clearly outside of the hull
  • Controller navigation and selection boxes fixed
  • Builder menu usable with swapped mouse buttons
  • Lifepod fabricator lighting fixed
  • Cyclops hatch door collider fixed
  • Disallow poster placement where wall lockers are disallowed
  • Non-localized

Subnautica Xbox One Launch Plans

Posted by Hugh 8 months ago

Today is the big day for Subnautica on Steam. After five years of development, Subnautica is ready for release on PC. But what about Xbox One? We still have more work to do.

Today, at about 6.30pm PST, we are releasing an update on Xbox One that brings the Xbox version of Subnautica very, very close to the launch version on Steam. Even though Subnautica has not technically ‘launched’ on Xbox One, Xbox players still have all the latest goodies that Steam players do.

We want to take more time with the Xbox One version of Subnautica, because we don’t think performance and stability on Xbox One is up to the standards of a released title. We aren’t sure …