ENSL.org Season 11

Posted by sebastian 7 years ago

First of all we would like to thank everybody who took part at last week’s Newcomer Tournament. We hope both participants and spectators enjoyed it as much as we did.

In addition a special thanks goes out to Ixian, Luchs and Hoeloe who casted this event and every ensl.org referee and admin. Because without them this tournament would never have happened.

In case you participated your badge is now available in your steam inventory. You can enable it in-game via the Customize Player menu. Should somebody miss their badge please leave a comment below.

For all of those who are now fired up for some more competitive Natural Selection 2 action we have good news:

You can now sign up


ENSL.org Newcomer Tournament 2017

Posted by sebastian 7 years ago

What is the Newcomer Tournament 2017 and what can I/we win ?
The ENSL.org Newcomer Tournament is an opportunity for all the players (rookie or veteran) to test their skill in a competitive environment balanced for 6vs6.
You can find a rundown of the differences between the normal and competitive balance (Comp Mod) at http://www.ensl.org/articles/998

Every participant receives as special treat a brand new in-game badge. The teams making it first and second receive a golden and silver badge everybody else that shows up and plays a Match gets a blue one:
ENSL NCT 2017 badges

Newcomer tournament will happen:
4 February 2017 start 19 CET / 13 EST till 23-24 CET /15-16 EST
5 February 2017 start 19 CET / 13 EST till …


Update 313 (Kham Tutorial) is now Live on Steam!

Posted by sebastian 7 years ago

A happy new year to all of you out there! I’ll bet some of you thought we hit the snooze button around the holidays and never woke up, but no! We’ve been tinkering in the shadows and working on some fun new stuff to show you.

First off, we’re finally finishing up on our changes to NS2 training and bringing you the new Alien Commander tutorial. As per usual, BeigeAlert has put a lot of love and once again, yes, even an easter egg into this new training scenario. Special shout out to all our contributors in tutorial-committee for their input and advice. We decided to also make some slight changes to a couple gameplay features to continue and round …


Build 311 is now live on Steam!

Posted by remi 8 years ago


It’s crazy to think it has been four years since NS2 was launched and even more so to think that many of us were playing Natural Selection 14 years ago. Things have come a long way since then and to allude to the perfect pun, they continue to evolve.

The dev team has been hard at work as usual, but we wanted to do something special for you to celebrate this anniversary… So say hello to The Infested – an entirely new game-mode which we will be releasing on the Steam Workshop this Friday (October 28th)!


You have been dispatched to deal with a dangerous pathogen which has been detected within a remote TSF outpost. Race to repair the air


Build 310 is now live on Steam!

Posted by remi 8 years ago


Today we have a treat for you. New first person animations have arrived for all the core pieces of a Marine’s basic kit: Rifle, Pistol, and Axe! Every single animation has been rebuilt completely from scratch and ran through a new modernized pipeline to improve the weight and feel of the weapon handling and movement in NS2. In addition, while updating the animations, we have also fixed many issues in the animation graphs that control which animations play and how they blend together. 

For many, playing the game with new animations may feel like a bit of a shock considering we’ve all been used to the same animations for upwards of five years; but give it a chance and I


Imagine a mountain covered in fog

Posted by remi 8 years ago


We recently asked Moultano if he could write up something to explain how the improvements to the skill learning formula that Hive 2 will use will work. It seemed too interesting to not post… so here it is.

Imagine a mountain covered by fog. You are lost somewhere on that mountain, and you are trying to get to the top. When you look around at your surroundings, you can only see a few feet around you. You look around, guess which direction is going most steeply uphill, and set off in that direction. While you are walking, the landscape is too confusing to figure out whether you are still going uphill or not, so you walk for a fixed …


Squad 5 June 2016

Posted by sebastian 8 years ago


Squad 5 badges are handed out by the Natural Selection 2 community and us developers to show our  eternal gratitude to those who helped growing NS2 and its community.

Anybody who makes a sustained, positive, and reasonable effort to support NS2 and / or the vibrancy of its community may be awarded with a blue icon.

Silver and Gold are 'big deals' and are only awarded extremely sparingly for outstanding efforts.

Thank you all for your contributions even if you haven’t made it into Squad 5 yet, and thank you to those who took the time to nominate them.

Note that the only way a community member can be considered for Squad 5 is if YOU nominate them here


Translation site back online!

Posted by WasabiOne 8 years ago

Our aim is to make games for the world, and to bring people together. To do this, we need to make games that are played by the world, and understood by the world. We have players in countries all over the world, the game currently supports many languages but we want many more.

As stated before; instead of paying a company to do this, we wanted to create a system that allowed all of you to translate it into your own language. We have relaunched a web-site that is automatically updated with the latest strings from the game (every time we make a build). Whenever we release a build, we grab the latest approved translations and ship them automatically with …


On Mods, Community and Communication

Posted by amanda 8 years ago

Greetings fellow chompers and frontiersmen,

I didn’t want this to be a very lengthy blog post, I’m a fan of short and sweet. However we at UWE wanted to address the following in detail and give the community the response you deserve.

A lot has been happening in the past week or two for NS2. You have the development team excitedly swirling with discussion, statistics and ideas as we conclude our 3 month experimental trial and become renewed for another 3 months. But as we celebrate the success we’ve had in achieving some of our goals from the past 3 months, another cloud entirely began to cast a shadow early last week and it’s thunderous voice from the community has


Clearing up Some Confusion

Posted by trevor 8 years ago
Natural Selection 2

Hey guys, just a quick post from me to clear up some confusion. (convenient tldr below!! :D)

As you know, this whole “Paid Dev Team” thing kicked off with 5 announcement posts all at once, which was a bit odd, as we’ve usually just done one at a time.  The reason for this is we’ve been trying to shift the purpose of these blog posts from official announcements, to a more laid-back developer blog where each individual can post their thoughts fairly independently of the other team members.  This format allows us to post about any topic we choose, and this opens a discussion with the community.

For example, I recently posted about the modding and mapping tools I’ve been …