Update 325 – Anniversary

Posted by WasabiOne 1 month ago

Update 325 includes balance adjustments, map refinements, bug fixes, gameplay tweaks, and new cosmetics to the Catalyst Pack. A long time veteran of NS2 development has rejoined the team, Fsfod is back and putting all his focus on improving and stabilizing LuaJIT. Fsfod was the original developer that implemented LuaJIT support for NS2. His efforts will ultimately yield a faster and more stable game.

The Machine Gun is getting some needed love this update. The Commander is no longer required to research it separately after upgrading to an Advanced Armory and we have lowered the cost of the Commander weapon drop as well. Additionally, with a lower overall weight and slight increase to the base damage, this is starting to

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Update 324 – CATALYST

Posted by WasabiOne 3 months ago

Update 324 is the start of something exciting! It’s the catalyst to our new development cycle! Over the last few years we have made changes and fixes to further develop NS2 with the emphasis on helping to stabilize the gameplay and create the best experience possible for every player. Today we start the sale of our limited time DLC the Catalyst Pack! This premium DLC offers the single largest skin pack we have ever released and it also includes future custom skins and items as a thank you for purchasing the DLC now. Sales of this DLC directly affect the budget for our development team and will help us to continue to bring you more exciting updates to the game.

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Update 323 – Shadow Onos Roars into Play

Posted by WasabiOne 6 months ago

There are pros and cons to having a longer patch cycle. In this case, our reason for delay was out of our control. However this ended up allowing for a lot more of our work to be brought into the update. Update 323, as you will see in the changelog below, is probably one of the more impactful updates that we have done in some time. Beyond adding some new cosmetics and our new Shadow Onos model, there are some big changes to gameplay that have shown to not only adjust a lot of the existing strategy, but force you to think and apply all-new ones as well. We hope that these changes will inspire new gameplay and lifeform usage

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Something is stirring in the silence

Posted by WasabiOne 7 months ago

You’re probably already thinking to yourself, “where is the update or patch number for the blog?” There isn’t one, that’s right we are not releasing an update today and we are truly bummed about that.

About three weeks ago our physical server that builds and maintains all of our patches began having issues. We quickly realized that this was a hardware issue and not something we could quickly remedy, so we took the time and moved all of our needs to the elusive cloud. While this has delayed both testing and some development, we are back on track and have some great things to show you in the next patch.

We expect the upcoming patch to be released in the …

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Update 322 Live on Steam!

Posted by WasabiOne 8 months ago

Update 322 is now live on Steam! This update is primarily a maintenance patch. Over the last few months lots of new systems and features have been introduced to the game and with those additions have come some small issues and strange new bugs. Hopefully this update will address those reported issues and get us back on solid ground. The dev team continues its work on the UGC conversion from Steam Workshop which is slated for 323. Always more to come, including something very special that could come with 323 as well, so stay tuned!

Changelog

Gameplay

  • Improved sentries slightly (contributed by Nin)
  • Prevent beeping noise while attacking and for 1.5 seconds afterwards
  • Speed up barrel swivel when it has
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Update 321 – Live on Steam!

Posted by WasabiOne 10 months ago

Happy New Year! It has already been an exciting start to 2018 for UWE and we look forward to bringing you more exciting and interesting game experiences. The core of NS2’s development has always been the community. So many people from around the world dedicating time, opinions and skills to help make this game what it is today. Five years in and we are still working with dedicated members, new and old, to make the game better and more enjoyable.

Today we release Update 321, bringing you some of the first new gameplay features to come in 2018. First we wanted to look at some of the alien features that haven’t felt complete. Onos Stampede is a great way to

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Update 320 – Merry Gorgemas!

Posted by WasabiOne 12 months ago

“Twas the night before Gorgemas
when all through the base,
Not a creature was stirring
not even a MAC;
The Hydras were placed
by the Command Station with care,
In hopes that Saint Gorgie, soon would be there…”

Tis the season of gift giving and holiday cheer, so with that in mind we bring you Update 320. We’ve got some balance tweaks, visual improvements, and stability fixes for you this season. A huge thanks to Katzenfleisch for his many contributions this patch!

We’d like the take a moment and address some of the mod/client/server issues that started this week. Earlier this week Valve pushed out an update on the way clients access and use the version of workshop NS2 utilizes. …

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Squad 5, alive!

Posted by brock 1 year ago

It’s been long overdue, you know it, I know it. But I suppose it’s better late than never!

Squad 5 is a system that allows us to recognize and award those community members who contribute in notable ways, often going above and beyond what a typical member might do. Their contributions help inspire and fuel our community, guide the direction of the game, and even fix some of the toughest issues. Without them, the game would surely be worse off.
Be sure to congratulate these members wherever you see them, and may their badges inspire others and demonstrate our appreciation for their awesome efforts.
From everyone at UWE: Thank you!!

Reminder that you earn each Squad 5 badge level, one

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Update 319 – Anniversary!

Posted by WasabiOne 1 year ago

Happy 5th Anniversary to NS2! Five years ago… Wow saying that makes me sit back in my chair a moment. It’s crazy to think that much time has passed, it seems like only yesterday we launched. So much happened to make the game become a reality even before release on Steam and even more has happened since.

We wanted to do something special for the Anniversary patch beyond just celebrating and we think we have done just that for Update 319. To say this update includes a lot of under the hood work would be an understatement. In fact, Update 319 includes changes to over 80,000 lines of code. Ghoul has been working for some time on making as much

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Update 318 – 64-Bit Release

Posted by WasabiOne 1 year ago

Release the KRAKEN! Wait?!?! Wrong mythology reference, this is NS2, not Clash of the Titans.

After months of back end work, we are pleased to be releasing the NS2 64-bit Beta to the public. Those of you already using a 64-bit Operating System will automatically start the application in 64-bit. If you are currently running a version of Windows or Linux in 32-bit, you can still launch the game but you will be notified of our impending end of support for all 32-bit users. Once support has ended for 32-bit you will no longer be able to launch NS2 unless you upgrade your Operating System to a 64-bit version. We have been working on and communicating this impending change to …

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