Each month, the Unknown Worlds office hosts the ‘Post-Mortem,’ an opportunity for bay area developers to get together and talk all things games. People show off prototypes, share their latest…
Read More...Recently, Brian re-started the monthly Unknown Worlds Post-Mortem. This is an event which draws together game development folk from around the San Francisco Bay Area, and aims to share knowledge and…
Read More...Hello, this is Brian Cummings aka Chops from Unknown Worlds. This blog post is to talk about my experiences with the Spark Cinematic Editor. I started with the company in…
Read More...Last week, UWE held a ModJam. Five days, three teams, three games: All using the Spark Engine. You can read daily updates from the jam here – Monday, Tuesday, Wednesday, Thursday,…
Read More...