A long time ago, we created the Half-Life mod Natural Selection. We helped pioneer the “early access” model when we started bundling pre-orders with Overgrowth (now Humble). We created our own technology (Spark) and used it to build Natural Selection 2 for Steam.
Since early 2013 we’ve been working on Subnautica which is our biggest game to date (1.7M+ copies, Steam, XB1). Shipping early and often is in our blood.