Shader Programmer

Use our cinematic tool to create amazing particle effects for weapons, structures, environments and for most every element in the game. You should be able to create 2D images as well as implement the 3D particle systems.

Work closely with our Art Director (Cory) and take feedback from the community and playtesters to refine effects and make them incredible.

You should have a great idea for artistic detail and love making a big difference in our game's visuals

Work in our San Francisco office (SOMA) or remotely from anywhere.

Requirements

  • Submit a portfolio with your application.
  • Familiar with Unity 3D
  • Excellent 3D math skills
  • Knowledge of the rendering pipeline and cutting-edge graphics techniques
  • Experience as graphic programmer in the gaming industry
  • Experience writing and optimizing complex CG shaders
  • Problem-solving and open mind
  • Proactive with a can-do attitude
  • Team player and good communication skills
  • Availability for global company retreats

Pluses

  • Experience writing authoring tools for artists
  • Experience with visual effect systems
  • Experience with Plastic SCM
  • Loves big houses in Spain for retreats
Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

Visual FX Artist

Use our cinematic tool to create amazing particle effects for weapons, structures, environments and for most every element in the game. You should be able to create 2D images as well as implement the 3D particle systems.

Work closely with our Art Director (Cory) and take feedback from the community and playtesters to refine effects and make them incredible.

You should have a great idea for artistic detail and love making a big difference in our game's visuals

Work in our San Francisco office (SOMA) or remotely from anywhere.

Requirements

  • Submit a portfolio with your application.
  • Proficient in 3dsMax / Houdini / Maya
  • Proficient in Photoshop and After Effect (or equivalent)
  • Familiar with Unity 3D
  • Competent in polygon modeling, texturing, rendering, sprite sheet creation
  • Experience as FX artist in gaming industry
  • Experience with particle systems and geometry based visual effects
  • Strong artistic skill and ability to adapt to different visual styles
  • Optimize and work within the performance limitations of current platforms
  • Problem-solving and open mind
  • Proactive with a can-do attitude
  • Team player and good communication skills
  • Availability to go on global company retreats

Pluses

  • Ability to write and optimize CG shaders
  • Experience with Substance Designer
  • Experience with Plastic SCM
  • Loves drinking beer on the beach in Mexico
Unknown Worlds Entertainment, Inc. is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

Who We Are

A long time ago, we created the Half-Life mod Natural Selection. We helped pioneer the “early access” model when we started bundling pre-orders with Overgrowth (now Humble). We created our own technology (Spark) and used it to build Natural Selection 2 for Steam.

We recently released Subnautica which is our biggest game to date (3M+ copies, Steam, XB1). Shipping early and often is in our blood.

How We Work

We hang out in Slack. We meet regularly in Teamspeak, Appear.in, etc. We don’t tell people what to work on – you know better what you should be working on anyways. And we have regular full-team retreats in sunny gorgeous places all over the world. We rent a sweet house, fly the whole team there and spend a week swimming, gaming, drinking wine and giving micro-talks (similar to these).

Who you are

Our ideal candidate is passionate, self-motivated and versatile. You won’t have a manager handing you tasks and a time table; it’s up to you to choose what to work on, when to work and how to work. This doesn’t work for everyone, but for us, it’s thrilling. Of course, we still set deadlines that we have to meet, but you get to set your own goals and decide how to fit them into the big picture.

How To Apply

We are an Equal Opportunity employer. 

Even if you think you aren’t completely qualified, please e-mail us a cover letter with examples of your work. If you have no examples of your work, go make some and apply later!

Email us