Distributed version control: setting up Plastic SCM replication

Lukas discusses the use of Plastic SCM in a global team If you are working in a team, I don’t have to tell you how important version control systems (like…

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Travelling from Cologne to Frankfurt via high-speed rail is one of the most pleasant things a human being can do. A comparable experience would be being plopped on a bed…

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What is Gamescom?

Aug 18, 2014

Last week, Hugh was off conducting reconnaissance at Gamescom in Germany. In between researching how to best promote our upcoming game Subnautica, he captured a few images from the show…

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The beginning of a new project is tremendously exciting. At first, it feels like the sky is the limit. Grand ideas for innovative game-play, compelling experiences and immersive visual styles…

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