Update 337 – Matched Play BETA

Posted by WasabiOne 3 years ago

The Development team never stops and although at times some updates don’t seem as full of changes, there is always behind the scenes efforts being made. One of those biggest efforts over the last year has been our new Matched Play system, code named Thunderdome. Update 337 is our big unveiling to the general public of the new Matched Play BETA and a flurry of other changes and updates throughout the game.

Matched Play in its current state will allow 12 players to be matched by region and skill levels to the best of HIVE’s ability. You then play two rounds on an officially hosted server. The intent of this system is to create a better experience for players looking

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Update 317 Live on Steam!

Posted by WasabiOne 7 years ago

Skulks, Specs and Whips OH MY! Update 317 is now available to the public and there is plenty to sink your teeth into.

First off, we’ve added a new training module called ‘Skulk Challenge’. This will help you learn to hone your skulk wall jumping abilities, while also giving you an opportunity to reach a global rank and earn badges. Another cool feature, you can download other players ghosts and race them too! You be surprised how addicting this challenge is and how much you can learn by watching others.

Next, we come to an entire reworking of Spectator Slots. No more will you be confused in the server browser by how many playable slots are actually available, or see …

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Natural Selection 2 Build 256 is live on Steam!

Posted by 11 years ago
Natural Selection 2

G’day everyone! Build 256 is now live on Steam and your clients will update automatically over the next few hours. Official servers will drop offline momentarily while they are updated as well.

We’ve broken our own rule: Never patch on Fridays. We do not normally patch on Fridays because on the off-chance we blow up the game, it is much harder to fix on a weekend than a weekday. But we feel unusually confident about 256, as it as been gestating for several weeks and not undergone too many changes over the last few days. Regardless of the day of release, as with most new NS2 builds, many mods will break. We suggest disabling mods until modders have a chance …

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Where are my bugfixes!?

Posted by 11 years ago
Natural Selection 2

A small development team walks up to the bar. One of the programmers says to the bartender: “I’ll take big new content, a tight deadline, and in depth technical changes.” The bartender looks at the programmer, and the team behind him. “Sir, you’ve had quite enough already.”

At least that is what should happen, when Unknown Worlds sets about making game. In a more staid, rational world where the Unknown Worlds team worked according to established principles of game development, we would not do things like Reinforced. There are limits to how much code, business and art complexity a small team can handle in a limited time.

The result of smashing against those limits is the set of bugs and …

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