We are pleased to announce that work on Natural Selection v3.1 is progressing nicely. This update will features the first public implementation of Unknown Worlds Entertainment’s ‘Nexus‘ System, about which we will release more information over the next weeks. NS v3.1 will also see a number of improvements aimed to make NS more intuitive as well as a number of optimizations.
We have also begun to research the efforts and challenges involved in a port of Natural Selection to VALVe’s Source engine (Half-life II). So far our results have been mixed but with some positive surprises in terms of the artwork. We hope to begin asset creation relatively soon. There will however be no decisions on the code and the initial scope of the Source port until after v3.1 is released.