The original NS story
I was looking through my files today, and came across an old story I wrote. It was dated May 3rd, 2000, which means it was written before I started working on the first Natural Selection. It's the first thing written for the game and I remember writing it in one sitting.
Reading it again, I can see how some of the ideas and themes that made it into NS (and NS2) were present. The idea of resources ("RUs"), a mix of non-combat and combat (building and downtime), and the idea that you are completely depending on your team mates.
There is also some schlocky drama, some questionable writing, some missed goals ("play easily"!) and lots of Aliens references. It's not high-art, but I can remember having a wonderful feeling about it as I wrote it. I was fantasizing and dreaming of a game like this (I still do) and hoping to create something as powerful as a movie or war-time experience. The main character's age was the same as mine, which showed how I identified with him. I think I simultaneously wanted to be in this game-fantasy and also to feel like I created something powerful, something uniquely suited to me. It served as an emotional guidepost for what I wanted to do with my life.
It's a bit embarrassing to release this, but what the heck - hopefully some of you will appreciate it.
Overview
- Multiplayer-only strategic first-person warfare where deathmatch and hero tactics don't work but individuals can still be effective- Some pre-game planning and rich in-game tactics
- Social games that encourage role-playing where you have time to meet and talk with your teammates in a non-combat situation before the action starts. End result: real drama
- Truly social, dynamic and memorable games
Goals
- Encourage tactics rarely seen before in games, never seen before in a FPS, but always seen in real combat including suppressing fire, flanking, frequent small skirmishes, true importance of surveilling and fatigue level
- Real first-person strategy with a resource model
- Simple to learn, with in-game training. Targeted at FPS players that want something new. They should be able to easily download. play and advance their skill level with this game






