Subnautica Earliest Access - The State of the Game
(Written by Charlie)A year ago, we decided to commit our company's future to Subnautica. We made quite a few prototypes (which are included with the Special Edition), and felt that there was something special there. We thought seriously about canceling the project, as it seemed so unknown and risky, but when I threatened that, the team pushed back. This game we must make.
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- We could open up the possibility space hugely through terraforming. Maybe you use the Exosuit's drill arm to make your own cave network or mine for rare resources.
- Creating more varied biomes like lava, arctic, crystals, etc. The world is 2km deep currently and we want you to be able to go down, down, down.
- We want everything in the world to be potentially useful as an ingredient for making other things. Use your knife to break that lovely jeweled disk into pieces, then pick up the pieces to get sapphires which you can use as an ingredient for making computer chips.
- We aim to have your actions affect the world. If you destroy a coral reef, maybe all the Rabbit Rays die. Or you could pick off those glowy seeds from the Creepvine and grow your own forest, which in turn gives you oxygen or serves as a home for other creatures.
- Extracting DNA sample from creatures, making serums and injecting those into other creatures to change their attributes and behaviour. You could also inject these into yourself.
- We want to add an overall goal and structure to the game, possibly based around making the planet habitable before your people's colony ships arrive. Securing a power source, food, cleaning up irradiated or polluted areas, planting food and making scientific discoveries about the creatures on the planet. Your PDA would be evaluating your progress in all these areas but you would be deciding on your strategy and managing short and long term goals.
- Using what we learned in our ship-building prototypes to allow you to build underwater bases.
- Adding more story elements to flesh out the world of Subnautica and what happened before you arrived.
I should stop before I get ourselves into real trouble and people think that we're promising these things. We're not promising anything. But this is what we dream of when we think about the future of this game and I wanted to share that with you. - Flayra
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