Future Perfect Update 5
It's the holiday season, which means Future Perfect development has slowed a little bit. Despite the end of year festivities, the team is still keeping progress ticking over. Here's a look at some of the things that have been done recently. A few days ago, a new Steam update was released. If you own Architect Edition (Get it here), you will have received the update automatically. This might come as a surprise, but here at Unknown Worlds we do occasionally make errors while scripting. While we're sure none of you will ever make script errors, Future Perfect has a new feature to make dealing with them easier, just in case. Script errors will now show up in the world, with a little warning icon. httpv://www.youtube.com/watch?v=n3tajlsPyg8#t=23 Railguns are part of the default pack of weapons that are included in Future Perfect. Along with the rocket launcher, they now have their own set of animations. [caption id="attachment_337" align="aligncenter" width="640"]
![RailgunAnim.jpg](/_next/image?url=https%3A%2F%2Fd17c72h1ypygg7.cloudfront.net%2Ffutureperfect%2Ffiles%2F2014%2F12%2FRailgunAnim.jpg%2FRailgun_Anim_8d5e1648a1.jpg&w=3840&q=75)
![OfficePlants.jpg](/_next/image?url=https%3A%2F%2Fd17c72h1ypygg7.cloudfront.net%2Ffutureperfect%2Ffiles%2F2014%2F12%2FOfficePlants.jpg%2FOffice_Plants_e211d03b60.jpg&w=3840&q=75)
![Doors.jpg](/_next/image?url=https%3A%2F%2Fd17c72h1ypygg7.cloudfront.net%2Ffutureperfect%2Ffiles%2F2014%2F12%2FDoors.jpg%2FDoors_12026bbcaf.jpg&w=3840&q=75)
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