Beta Build 249 Released on Steam!
Yesterday, we released a beta build of Natural Selection 2 onto Steam. It is a test version of build 249, and it is being released in beta form first because it is a little bit special. Build 249 includes a new 'Lua binding layer' - This is the layer of code that allows the Spark Engine (written in C++) to talk to Natural Selection 2 (Lua). It is this binding layer that has been the primary performance bottlneck of Natural Selection 2 since the dawn of its development. Read more about it in the performance section of the May State of Development Update. The new binding layer has been built during LuaJIT, and it was far from a trivial exercise. Thomas 'fsfod' Fransham has moved heaven and Earth to get the system working. Right now, we think it is working well. Extensive testing has been performed, and most bugs seem to have been eliminated. We have begun running extensive benchmarks to determine just how big the performance gain is. Based on feedback from the playtest group, forums, and social media, we are reasonably confident that this is the biggest single performance increase Natural Selection 2 has ever seen. However, it is not 100% finished. Hence the beta release - The more people test this thing, the more stable it can be made. The change is extremely significant - The equivalent of an organ replacement in the large, complex, interdependent body that is Natural Selection 2 + Spark. Things might very well be broken horribly. Servers may crash, players cats may explode. If you choose to beta test, we would be immensely grateful. If you choose to beta test, please be prepared for the game to break! To access the beta build, follow these instructions: [caption id="attachment_1454" align="aligncenter" width="600"]
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Right click Natural Selection 2 in your Steam Library and select 'Properties'[/caption] First, right click 'Natural Selection 2' in your Steam Library, and select 'Properties' in the pop up list. [caption id="attachment_1455" align="aligncenter" width="600"]
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