Subnautica Concept Art: Coral Reef 3

Posted by acedude 8 years ago

Diversity of environments is a key design feature of Subnautica. We want Subnautica players to be able to experience vastly different and beautiful ‘biomes’ as they explore the underwater world. Of course, no underwater world would be complete without a coral reef!

Cory painted Coral Reef Zone 3 to the team visualise what a coral reef biome might look like. Creating an ‘alien’ coral reef is quite tricky, because by their very nature terrestrial coral reefs already look quite alien!

We also need keep our desire for diversity of coral life in check: Each new life form is a new model that needs to be created and put into the game. There are financial, performance, and time expenses involved …

Read More...

Subnautica Concept Art: Cave Thing

Posted by acedude 8 years ago
Subnautica

Subnautica will take you to diverse environments: From lava, to ice, to coral, and more. In these environments, you will encounter all sorts of creatures, big and small. The above image is Cave Thing, and is a piece of Subnautica concept art that tries to give form to several gameplay ideas.

Cave Thing is painted with a diver’s mask at the edges, hinting at Subnautica’s first person nature. On the right, a small vehicle of some kind if shining lights on to the evidently bemused creature. Small vehicles will be pilotable (or this one an un-manned drone, supporting the swimming player?), deploying from ‘mothership’ style larger vessels (See Exterior Sketch for more about this!).

Most importantly, this little encounter is …

Read More...

Subnautica Concept: Exterior Sketch

Posted by acedude 9 years ago
Subnautica

One week ago, we revealed that Unknown Worlds is working on a new game: Subnautica. We want to share Subnautica with you from its earliest moments, bringing you concept art, early design thinking, and more.

Today we are following up on the original three concepts with Exterior Sketch. This concept was only the second ever to be created for Subnautica, penned by Cory after he completed Interior Hallway (We’ll show you that one later!)

Exterior Sketch was the first attempt to give form to an idea that is central to Subnautica: That players would interact with substantial underwater vehicles. These submarines would enable exploration and discovery by providing protection, mobility, and utility below the ocean surface.

Since this art …

Read More...