Subnautica and Below Zero Launch Week Development Priorities
Hi Subnauts!
We are overwhelmed by the reception to Below Zero’s launch on Friday, and the team is immensely proud that we were able to simultaneously bring the game to so many platforms. We’re also proud to have brought the original Subnautica to the PS5, Xbox Series, and Switch platforms as well. What a wild ride!
All that said, no launch is perfect, and the team has been keeping a close eye on issues that players have been reporting since the game’s launch. There are a few bugs that are particularly concerning for us, and we wanted to take a moment to review what those are and which ones are currently under investigation.
❗ Disclaimer ❗
This isn’t everything we’re looking at. Weighing and addressing these issues is a delicate balancing act, so we ask for and thank you for your patience while we begin the process of stamping them out one by one.
Critical Issues:
[Subnautica - Switch] Report of saves crashing while loading. We have a patch in the works that’s already in testing. This patch includes:- Fix for freeze at 40% of loading saved game
- Fix for crash on loading save game if player saved in Cyclops
- Fix for base rebuild sometimes pushing player outside of the base causing physics simulation issues (and maybe even crash)