Subnautica: Below Zero Seaworthy Update

Posted by Donya 2 years ago

The final Early Access update has arrived for Subnautica: Below Zero. Discover the all-new Crashed Ship story, tons of bug fixes, fully integrated soundtrack, gamepad and rumble support and much more. Visit the Seaworthy website to learn more about the update!

  • Uncover the mysteries of the all-new, fully voiced Crashed Ship story
  • Enjoy the finalized soundtrack as you travel biome-to-biome
  • Utilize the improved Prawn Suit controls throughout your adventuring
  • Experience our most stable version of the game to-date with even more bug fixes
  • Check out the added gamepad and rumble support

Crashed Ship Story

Have you ever found yourself wondering about the crew of the Mercury II whilst you trawl the wreckage scattered across the ocean floor? Wonder no more!

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Subnautica: Below Zero Price Increasing on PC Storefronts

Posted by Donya 2 years ago

Hello, Subnauts!

Subnautica: Below Zero is getting closer than ever to being ready for launch. We are aiming to release 1.0 in the early part of 2021 – as some of you might have guessed from our Nintendo Switch announcement – but still have bug fixing, optimizing, and further fine-tuning to do before it’s ready for launch on all platforms.

With the release on the horizon, we will be increasing the price of Below Zero to $29.99 (USD) across all PC storefronts (Steam, Epic, Discord, Humble) on January 5th, 2021.

This price will be Below Zero’s final increase and the cost at full release. The price increase will not affect any previously purchased copies of Below Zero, and Early

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Subnautica: Below Zero Teeny-Tiny Update

Posted by Donya 2 years ago

Hello, Subnauts! A new update has just been released for Subnautica: Below Zero on the Steam, Epic, and Discord stores. Though this is not a major Early Access update (consider it a half-way mark between Relics of the Past and our next major update!), it does contain a ton of bug fixes, optimizations, and polish to the world.

Hopefully, this update will serve as a hold-over through the holiday season and make your Early Access experience that little bit more polished!

Here are all the changes included in this update:

Changelog

  • Complete encyclopedia, tooltips, names, descriptions and PDA text.
  • Streaming and memory optimizations (Unity Addressables, octree pruning, etc) 
  • Art performance optimizations (material and mesh complexity reductions, LODs, culling, VFX optimizations)
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Subnautica: Below Zero Relics of the Past Update

Posted by Donya 2 years ago

A new update has arrived for Subnautica: Below Zero Early Access. Experience the story in new detail, with full voice acting implemented, a new creature lurking in the Void, further polish to the world, decorative items designed by the community, and much more. Visit the Relics of the Past website to learn more!

  • Experience Below Zero’s story in its most complete form, now fully voiced!
  • Check out Robin’s revamped look with a new Dive Suit and model
  • Unlock more alien mysteries in the Precursor Caches
  • Discover new world details, including artwork from the community
  • Venture to the edge of the world and discover the vicious Void Chelicerate
  • Optionally pause your game when the PDA is open  

Complete and Fully Voiced

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Subnautica: Below Zero Stranger Pings Update

Posted by Donya 2 years ago

A new update has arrived for Subnautica: Below Zero Early Access. Uncover the mysteries awaiting you in Stranger Pings, with new clues to investigate in the abandoned Alterra bases, unlockable base decorations, improved creature behaviors, and much more. Visit the Stranger Pings website to discover more!

  • Dig deeper into the mysteries of 4546B with new character portraits and base detailing
  • Decorate and personalize your base with new props and stairs for surface bases
  • Enjoy a smoother ride – with significantly less pop-in – thanks to improved grass and terrain fading technology
  • Discover further detail and polish work in Deep Lilypads and Iceberg Zone
  • Experience new creature behaviors, including Rock Puncher improvements
  • Utilize the Object Highlighting accessibility option to showcase interactable
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Subnautica Micro Update Released

Posted by Donya 2 years ago

Hello, Subnauts. A new update has just been released for Subnautica on the Steam, Epic, and Discord stores. We want to thank you all once again for your continued feedback. This update contains further bug fixes and under-the-hood improvements.

Players accessing Subnautica on the Epic and Discord store might find that the game will take a little longer than usual to load for the first time. This is due to us automatically migrating your saved games to a new location. We hope that this update continues to improve the Subnautica experience for you all.

And please keep sending us your feedback! We’d love to hear from you via the in-game feedback system (press F8 while playing), here on our forums

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Subnautica: Below Zero Salad Days Update

Posted by Donya 3 years ago
Marguerit's greenhouse

A new update has arrived for Subnautica: Below Zero Early Access. Dig in to the Salad Days update, which features the latest additions to Below Zero’s revamped story, as well as new unique plants and recipes, expressive player emotes, additional biome polish and update locations, and much more. Visit the Salad Days website to discover more!

  • Visit Marguerit’s Greenhouse and uncover unique plants and all-new salad recipes
  • React to the changing environment of Planet 4546B with player emotes
  • Interact with the Recyclotron and dismantle crafted objects to retrieve materials
  • Discover the bridge to Arctic Spires and a new accompanying cinematic
  • Experience the latest additions and clues to Below Zero’s revamped story
  • Scale the Below Zero UI with an additional slider
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Subnautica: Below Zero State of the Project (May 2020)

Posted by david 3 years ago

Hello, Subnautica friends.

These are strange and challenging times we’re all living through.

I hope you and yours are staying healthy.  If you play Subnautica or Below Zero, I hope that our games bring you happiness and some kind of healthy distraction.

We recently released EA9.  Here’s a quick update on where we’re at:

  • The new story is just starting to come online.  You can start a new game, experience the new intro sequence, and check out the new voice actors brought in to play Robin and Sam.  We are much further along in planning than we are in implementation, and you can expect a lot more story content in the coming months.  For now, we hope you enjoy
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Subnautica: Below Zero Frostbite Update

Posted by Donya 3 years ago

A new update is available for Subnautica: Below Zero Early Access. This update features the latest update to the story, as well as an all new intro cinematic. A reworked Glacial Basin biome also awaits you as you return, plus the introduction of cold mechanics, and escalating weather conditions. Visit the Frostbite site to learn more!

  • Experience the beginning of an all-new story and intro cinematic
  • Explore the extensively reworked Glacial Basin
  • Interact with the new cold mechanics and avoid hypothermia
  • Discover new Snowball interactions with the Snow Stalkers
  • Encounter escalating weather conditions
  • Uncover further improvements and polish to existing biomes
  • Enjoy crisper, and more clear in-game text

New Story and Intro Cinematic

Start your brand new adventure on Planet

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How We Approach Story

Posted by jill 3 years ago

Hi everyone,

Narrative Designer Jill here. As you know, we’re changing the story for Subnautica: Below Zero. I wanted to give you an idea of what goes into this process.

First, the basic requirements:

  • Our narrative since Subnautica has been delivered primarily by breaking the story into dozens of fragments and scattering them around the ocean floor.

 

A message in a bottle with an S.O.S tag.

 

  • In Subnautica: Below Zero, Robin is a speaking player protagonist with a lot to think and say compared to Ryley in Subnautica. In addition to a detailed personality and working inner-life, she needs a character arc that will develop as players play.
  • That implies some kind of linearity but only some. As a player, you need to be able
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