Below Zero Micro-Update Released

Posted by acedude 5 years ago

A small update has been released for Below Zero on the Steam, Epic, and Discord stores. This update is not a major feature release. It contains some bug fixes and improvements, and tries to fix some (but not all!) of the issues your feedback revealed after Below Zero release.

This update also serves to test our new triple-store build deployment system. This system sends the update to each of the Epic, Discord, and Steam stores at the same time. We want to make sure it is working properly before we release a major feature update.

To be notified as soon as we do release our first major feature update, subscribe to the Subnautica development newsletter, follow @Subnautica on Twitter, @Subnautica on Instagram, Subnautica on Facebook, and subscribe to Subnautica on Youtube.

Please keep sending us your feedback! We’d love to hear from you in the in-game feedback system (press F8 while playing), here on our forums, or in our Discord chat. Below Zero is still full of bugs, but with your continued feedback we will whittle them away during Early Access.

– Unknown Worlds

A comprehensive changelog follows:

Changelog

Changes

  • Ice floes reworked to look less flat, transition better to snow
  • Reduced oxygen gained from Titan Holefish from 100 to 30
  • Increased Titan Holefish oxygen recharge time to 40 seconds
  • Clarified rocket island signal text
  • Alien cave materials now blend better with surrounding ice
  • Supply drops may now be used when falling
  • Removed Crash Fish spawns outside Sanctuary
  • Spawn fewer aggressive creatures in the one place in Thermal Spires

Additions

  • Avalanche + tower falling sounds
  • Camera shake in avalanche sequence
  • Hot springs on rocket island, including terrain tweaks
  • Two new icebergs in shallows
  • Hanging icicles on cave facade
  • Heat effects in proximity to heat sources
  • Pengling hold animations

Bug fixes

  • Various changes to Sanctuary physics including collision mesh
  • PDA now lights correctly in Research Base
  • Research Base collision adjusted to mitigate falling & sticking
  • Tooltip on Research Base prawn suits updated
  • Steam version no longer starts vanilla Subnautica
  • Removed unwanted Supply Drop with “Null” item inside
  • Pengwing spelling error fixed
  • Some tool & walk/stand poses now animate properly
  • Camera no longer clips inside Life Pod
  • No longer possible to use fabricator from outside Drop Pod
  • No longer possible to scan fabricator in Drop Pod
  • Life Pod fabricator can no longer be picked up with Propulsion Cannon
  • Stopped some entity slots (e.g. loot) from floating
  • Removed floating terrain in Shallow Twisty Bridges
  • Removed unused mesh from small coral kelp plant
  • Ladders in ice lake & rocket base may now be used
  • Drop Pod legs will now deploy
  • Drop Pod will now broadcast the correct signal
  • Bioscanner & Biosample may no longer be dropped / lost
  • Pickup up a Builder tool now unlocks the Builder recipe

Performance

  • Adjusted Level-Of-Detail on small coral kelp plant
  • Add culling of non-visible objects to elevator in alien base
  • Optimised cloud rendering
  • Disabled clouds when underwater

 

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