Subnautica: Below Zero State of the Project (May 2020)

Posted by david 3 years ago

Hello, Subnautica friends.

These are strange and challenging times we’re all living through.

I hope you and yours are staying healthy.  If you play Subnautica or Below Zero, I hope that our games bring you happiness and some kind of healthy distraction.

We recently released EA9.  Here’s a quick update on where we’re at:

  • The new story is just starting to come online.  You can start a new game, experience the new intro sequence, and check out the new voice actors brought in to play Robin and Sam.  We are much further along in planning than we are in implementation, and you can expect a lot more story content in the coming months.  For now, we hope you enjoy
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Subnautica: Below Zero Story Changes and Save Games

Posted by david 3 years ago

Hey Below Zero fans!  Hope you are enjoying the Lost Ship update!

We’ve got lots of big changes coming soon to Early Access and wanted to give a quick heads-up before they start rolling in.

 

What you need to know:

 

  • The next Below Zero release will feature the new story in an early form.
  • Once the new story goes live, old saves will stop working.  You’ll have to start a new game.
  • (Steam) If you’re playing on the Steam main branch, you will be able to play your save games as usual until the next update. At this point, they will become unplayable and a new save game will need to be started.
  • (Steam) If you’re playing on
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Subnautica: Below Zero Console Plans and Roadmap

Posted by david 3 years ago

Hey everybody!

People have been asking us what our plans are for Below Zero on consoles, and I’d like to expand a little on what has been happening on that front since my roadmap post in July!  

We are planning to ship Below Zero on Xbox One and PS4. Our goal is to ship simultaneously with PC v1.0, but it’s probably too soon to know if that’s realistic. We have more work to do to make Below Zero as good as it can be before releasing it on any platform.

Behind the scenes, we’ve been working to improve our console efforts in-house. We learned a lot from the process of taking Subnautica to Xbox and PS4 (with

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The Future of Below Zero’s Story

Posted by david 3 years ago

Hey Subnautica fans!

I hope you’re having fun with Below Zero! I’m writing this blog for a few reasons:

1. To update you on development, as we get ready to drop another Early Access release.
2. To inform you about changes that are coming to the Below Zero story.
3. To enthusiastically introduce you to our new writer, Jill Murray!

Our 7th Early Access update – “Deep Dive” – is coming very soon, and it’s a big one! The team worked super hard to get us to this release, and I’m really proud of our effort in pulling everything together. Except for the endgame, the entire Below Zero experience should be playable; the world is all there for you to …

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Below Zero Roadmap Rebooted & Release Timeline

Posted by david 3 years ago

What’s up with the roadmap?

If you’ve been following Below Zero’s development on Favro closely, you may have noticed that the Project Roadmap has changed a touch.

 

We’ve decided to try something a little different.  For years, we’ve used the roadmap as a way to try and plan a path forward with Subnautica.  Implicit in the roadmap is a hedge – that we don’t really know where we’re going and that we can change our minds as we go.  In spite of that uncertainty, we still try to plan as far out into the future as possible, and we have tried to include every individual feature – big or small, meaningful or trivial – on the roadmap.

 

In
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