Simplifying NS2 – Thoughts on Gameplay (feedback wanted!)

Posted by amanda 7 years ago

Heyo all.

Since the renewal of NS2 development there’s been a lot of talk about systems, engine and tool changes, and a lot of “under the hood” things that, while important, you might not notice them changing the actual gameplay experience a whole lot.  One of the core directives of the NS2 dev team is new player retention- which really got me thinking- Are there any changes we could make to the gameplay of NS2 to make it less hectic, complex, and confusing to the average newbie?

Now I’m not referring to anything like the sweeping and complex changes made in B250- those were aimed purely at game balance. These ‘simplifying’ ideas would aim for something different, which is to …

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