Build 280: Modding Tools Update!

Posted by trevor 6 years ago

It’s finally here, the long-awaited FBX compiler tools!  That’s right, you heard correctly: the Spark model pipeline has been brought out of the stone-ages.  No longer shall modders be forced to use ancient, outdated software to create their models for Spark.  They are free to use the latest versions of any software they choose.  As long as the software supports the Autodesk FBX format, Spark can use it.  I have also included a new manual detailing the capabilities of the model format, and how to use the tools.  This should be useful not only for people using the new pipeline, but the old pipeline as well.

During the development of the tool, I was using the “peeper” fish from Subnautica …

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Clearing up Some Confusion

Posted by trevor 7 years ago
Natural Selection 2

Hey guys, just a quick post from me to clear up some confusion. (convenient tldr below!! :D)

As you know, this whole “Paid Dev Team” thing kicked off with 5 announcement posts all at once, which was a bit odd, as we’ve usually just done one at a time.  The reason for this is we’ve been trying to shift the purpose of these blog posts from official announcements, to a more laid-back developer blog where each individual can post their thoughts fairly independently of the other team members.  This format allows us to post about any topic we choose, and this opens a discussion with the community.

For example, I recently posted about the modding and mapping tools I’ve been …

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Future of the Modding Art Tools

Posted by trevor 7 years ago

Ed. Note 1: NOTE:  Build 278 has been reverted due to some unforeseen problems. Unfortunately this means the Trim Tool got rolled back with it.  It will be back soon!

Ed. Note 2: The Trim Tool is now available again on Steam. Let’s hope it stays put this time!

Howdy folks!  I’m Trevor “BeigeAlert” Harris — better known as the guy who hasn’t done one of these blog posts yet.

Just wanted to give a quick heads up that there’s some really cool stuff on-the-way/already-here that we’ve been working on for all you mappers and modders out there.

First things first, with 278 having just been released, mappers now have access to the editor’s new “Trim Tool”.  If you …

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