Natural Selection 2 Build 245 Released

Posted by Max 9 years ago

We’ve just released a small maintenance patch which is now live on Steam. This patch is intended to address some issues that cropped up after the release of 244 as well as make some final adjustments in preparation for the NSL Invitational Grand Final on Friday.

Here is the complete change log:

Feature

Added information about whether or not the server is VAC secured to the loading screen.
Added basic information about the mods running on a server to the loading screen.
Added news to the main menu.

Balance

Added a 0.3 second cool down for medpacks.

Fix

Fixed hitching associated with loading GUI textures.
Fixed crash due to race condition while sorting data.
Moving Drifters no longer remain cloaked …

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Build 243 Live on Steam

Posted by Max 9 years ago

Build 243 is now live on Steam. This is a small patch that fixes a bug introduced in 242 as well as speeds up the “compiling shaders” step of the loading process.  Here is the complete change log:

  • Fixed rendering artifacts with rich Infestation and decals if the shader cache was rebuilt
  • Multi-threaded “compiling shaders” step of the loading process

The game caches compiled shaders to your hard drive, so the compiling shaders process only happens when a shader is updated.  Normally this will only happen once, when the game is first installed.  However, since many of our patches include a shader change,  players need to do this with some frequency.  This can also happen if you install a mod …

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