Future Perfect Update 7

For Update 7 we’ve continued working on the Heist game mode.
Bomb
One of the new elements for the Heist game is a bomb. The bomb is a throwable item that counts down before it explodes.
Like everything we’re making, we designed the artwork for the bomb to be “universal”. The goal is to have a distinctive look, but allow the model to be re-used for other purposes; our bomb has an explosive payload, but you can re-use it in your own game modes in new ways.
httpv://www.youtube.com/watch?v=Q6G3-PKm-GQ
Damage Types
To support some things we have planned for the robot on the Heist mode, we’ve upgraded our damage code to include multiple types. Now when a player takes damage, you’ll hear a different sound depending the source of the damage.…
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