July Post-Mortem

July Post-Mortem

Aug 01, 2013

On July 30th the Unknown Worlds office played host to another Post-Mortem: Monthly get-togethers for game developers. The July event was jam packed, and featured six microtalks for six clever…

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June Post-Mortem

Jul 01, 2013

Each month, the Unknown Worlds office hosts the ‘Post-Mortem,’ an opportunity for bay area developers to get together and talk all things games. People show off prototypes, share their latest…

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‘Open game development’ is an oft quoted but somewhat nebulous maxim of Unknown Worlds, and many other indie game developers. Perhaps it can be defined as: “Game development in which the decisions,…

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Amongst fans, the long drawn out development process of Natural Selection 2 is the butt of jokes, the stuff of legend, and even sometimes a point of pride. People were there…

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