Subnautica

To 64-bit, or not to 64-bit?

Posted by Hugh 1 week ago
20150418_SN_Header

Walking through doors is hard. They look innocuous enough: Some timber, a frame, a handle – But beyond them lies the end of a train of thought. It is a surprisingly well studied phenomenon: Humans forget things when they walk through doors. In fact, we seem to forget things all the time. I forget what day it is, or what I’m supposed to be working on. Sometimes it gets code-red bad, and I forget my girlfriend’s birthday.

Computers, on the other hand, are comparatively not very forgetful. Aside from the occasional stray cosmic ray, they generally remember what we tell them.  They can also remember a lot of stuff at once. A PlayStation 1 built in 1994 had two megabytes of Random …

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Towards a Big Explosion

Posted by Hugh 3 weeks ago
Subnautica

Today, 400 megabytes of extra Subnautica went coursing through the pipes of Steam. Evidently, we changed something! Over the past month, we’ve been working on the Crash Site update. We haven’t released that today.

The Aurora is not yet ready to explode. ‘Reaper Leviathan’ Artificial Intelligence is coming along nicely, radiation suits are being prepared, debris fields are growing. There’s lots of work still to be done, and as usual we don’t know when any of this will be finished.

In the course of preparing the Crash Site update, we’ve made substantial improvements to the underlying game. For example, memory usage has been slashed drastically. This is crucial, because ballooning memory use is a major cause of crashes, and …

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Subnautica on Mac OSX – What’s the status?

Posted by Hugh 3 weeks ago
Subnautica OSX

Hi everyone! Quite a few people at Unknown Worlds use Mac’s for development and day-to-day tasks. Charlie and Steve are probably the heaviest users, and Max develops on Mac hardware while often running Windows on it. We aren’t a Windows-only development team. However, our primary platform is definitely Windows.

When we first started testing Subnautica on Steam, we uploaded an OSX version of the game to what’s called a ‘depot.’ Depots are places where Steam stores game files – When you download a game from Steam, it comes out of the depot. At the same time, we kept Subnautica’s availability settings restricted to Windows only, and did not set Steam to release the OSX version.

Behind the scenes: Subnautica's Steam platform settings

Behind the scenes: Subnautica’s Steam platform

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