Update 306 is now live on steam!

Posted by WasabiOne 2 days ago

Our latest build continues on the path of refinement and stability, and although small there are some nice changes in this patch. Those of you with antivirus woes when opening NS2 should no longer have an issue as all our windows binaries are digitally signed and secure. As stated in the blog post earlier this week, we increased the size of the melee attack on both the skulk and fade and this change is no longer an extension but part of the vanilla code. We have also decided to slightly bump up skulk HP requiring an additional 2 bullets to make contact.

Behind the scenes we are continuing our work on HIVE 2, which is coming along nicely and should


Pulling back the veil

Posted by WasabiOne 5 days ago

Hi everyone. I thought today would be a good day to take a moment and discuss some recent changes to the game. For almost a month, the dev team has been dabbling with combat mechanics. One of them was something we had been considering for some time, player hitboxes. As you can see from the before and after image below, the original hitboxes / hitreg have always been frustrating due ironically, to the precision of the hitboxes. Most games don’t have hitboxes that are as precise as NS2, which ran counter to the fast pace of the game. It felt unfair to miss skulks because of matchstick legs, or not be landing hits on a lerk while shooting center of


Update 305 Live on Steam!

Posted by WasabiOne 2 weeks ago

It’s been two weeks since our last update, be honest you missed us! Moving to this model has allowed for us to make some much needed changes to our way of implementing and testing changes to the game. This update may seem light, but it has some good fixes and more enhancements to our server browser including a friends filter. This filter will allow you see what servers your steam friends are playing on and get you connected to them.

One of the new additions I mentioned above is “Playtest with the Dev’s,” a weekly opportunity to jump into the beta of next update and play a series of games and give your feedback on the upcoming changes. We strive