Development Team
From NS community wiki
Core Contributors
- Charlie "Flayra" Cleveland - Game Director
- Jon "Merkaba" Chapman - Level Designer (ns_hera, ns_machina), Level Tech R&D, 2D Art
- Max McGuire - Programmer
- Joel "grepdashv" Rubicam - QA Lead
- David "MaDMaXX" Monks - Sound Effects
- Harry "Puzl" Walsh - Programmer
- Jim "JazzX" Olson - QA Lead, 2D Art
- Jason "J!" Lange - 2D/3D Artist
- Felipe "Zoc" G. Silveira - Web/Database Programmer
Retired Core Contributors
- Cory "Squeal_Like_A_Pig" Strader - Lead Artist: Level Textures, Alien Concepts, Alien Skins, Marine Skins
- Josh "Beaner" McHugh - Artist: Shotgun, Turrets (concept + models), Alien Models
- Mike "BathroomMonkey" Wislocki - Artist: LMG, HMG, Pistol, GL, Knife, old flash website
- Jeff "jparis" Paris - Writer, World-Builder
- Alex "Mojo" Boylan - Animator: Building Animations, Alien Animations
- Phil "Def_One" Mayfield - Animator - Marine and Alien View Models
- Joe "joev" Vaughan - Development Manager, Code Monkey, Server Monkey
- Florian "NemesisZero" Schwarzer - Project Manager
- Karl "Cagey" Patrick - Programmer
- Kevin "Relic25" Roberts - Level Designer (ns_bast), 2D Art
- Ned "MonsieurEvil" Pyle - Public Relations, Network Engineer
- Guy "smedic" Rabiller - Player Animations
- Spencer "Voogru" MacDonald - Programmer
- Tom "ElvenThief" Grim - Programmer
- Petter "tankefugl" Rønningen - Programmer
- Ozgur "gazOzz" Yigit - 2D Art
Periodic Contributors
- Jeremy Soule - Orchestral Music
- Hugo "DrHugo" Silverio - Player Animations
- Max Mcgill - Voice Acting: Marine and Commander (all male voices)
- Lani Minella - Voice Acting: Alien, Hive and Command Console
- Oliver "Hypergrip" Richter - Ambient Music, Level Designer (co_daimos)
- Mark "Zunni" Windle - Public Relations Manager
- Emmanuel "BrigadierWolf" F. Korahais - 2D/3D Art
- Matt "Cloud_King" Vasquez - Gorge Bilebomb Model
- Joseph "Alpha|UK" Stone - 3D Art
- Christian "CoolCookieCooks" Cook - Model and Sprite Contributions
